Barkskin 5e. 3/day each: entangle, goodberry. Barkskin 5e

 
3/day each: entangle, goodberryBarkskin 5e  It’s also available on sorcerer, warlock, and wizard classes

I figured. The Hex 5e spell is a personal damage booster to a single target. Tasha’s Caustic Brew 5e. Barkskin rolls 4. This ring is made from petrified wood. Other Suggestions: patron of barkskin poison of. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Antitoxin - A creature that. Draconic Transformation FToD: Blindsight, flight, and a breath weapon that you get to use both immediately and as a Bonus Action on following turns. It is one all spells for Dungeons And Dragons 5e. Fey Charm. Barkskin Spell Guide and Effects. On a successful check, the spell ends. Wow, rangers with a high Dex could really get a good AC this way. 2nd-level transmutation Casting Time: 1 action Range: Touch Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1. If the Armor table shows “Str 13” or “Str 15” in the Strength column for an armor type, the armor reduces the wearer’s speed by 10 feet unless the wearer has a Strength score equal to or higher than the listed score. It can also be looted from Treasure Chests inside the dungeon. We give away a hardcover copy of Crown of the Oathbreaker and two PDFs, and for every 3000 comments, we add an extra hardcover and two pdfs. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. Antitoxin. ©2021 Wizards of the Coast LLC 2 Humanoid, Monstrosity, Ooze, Plant, Undead. When you cast this spell, and then as a bonus action on each of your turns until the spell ends, you can take the Dash action. Of course, the shield spell is min/level, mage armor hour/level, and barkskin 10 min/level. For bark skin your AC is 16 unless you have enough armor and dex and shield to get higher, you don't get to add a shield or dex to bark skin. 2nd level transmutation. " This means that you increase your natural armor bonus by that amount, before adding the total natural armor bonus to your AC. Barkskin, as the name suggests, coats your skin in a protective layer of bark (or some other hard substance of your choice if you reflavour it) While the spell is in effect, the creature it is cast on has a AC that is, at minimum, 16. BARKSKIN. Let's blow this up! This 916-page 5e adventure and campaign setting is a unique collector's item that will dominate your shelf. Barkskin is a calculation that changes the character’s minimum AC to a value of 16, flat. Either barkskin needs to be level 1 or Level 2, but require no concentration. Born of the primal forces that permeate the game’s world, the origins of Barkskin are as old as the ancient forests that cover the continents. Also, I can't imagine what you must think of racial AC bonuses, fighting style AC bonuses, magic armor and shields, barkskin, haste, prayer, and all the other completely stackable AC bonuses that turn BA on its rear end. Cast Barkskin. " In 5e, the wording has changed to the above. For the duration, each target has advantage on Wisdom saving throws and death saving throws, and regains the maximum number of hit points possible from any healing. And as said before Mage Armor is an entirely different bonus that would indeed stack with barkskin (although not with any actual armor)5e barkskin potion Edit Share Community content is available under CC-BY-SA unless otherwise noted. You can't jump over your movement speed including the speed that you used over your turn. eg: Guidance, Barkskin. After turning back to original form the following items are not working spellthief bow/ circilet of fire/ boots of aid and comfort. Grants 80% additional armor contribution from cloth and leather items while in Travel Form or while not shapeshifted, increases the damage reduction granted by your Barkskin spell by 5% and reduces the chance your Barkskin is dispelled by 35%. Barkskin is a spell that's available as of level 2, with a castingtime of 1 Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools,. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. You have already encountered just one of the issues with it. Druid: Not normally worth it for the concentration requirement, but can be. It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1. MUMMY 5e stats – a preserved corpse animated by the dark gods of the desert; MUMMY LORD – 5e stats; MYCONID ADULT – 5e stats;. 2 ideas that pop into my head (both involving working with the DM): Perma-Barkskin - this is kind of a reward for embracing your back story. 2nd-level transmutation Casting Time: 1 action Range: Touch Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour You touch a willing creature. And it's still only resistance instead of immunity. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target. Range: 90 feet. Can Druid Uses Barkskin? Yes. the target's AC can't be less than 16Barkskin is a Level 2 spell belonging to the Transmutation class and can affect anyone in touch range. Special Equipment. Potions vary incredibly in appearance. This spell allows you to move at an incredible pace. Components. The Barkskin Armour is a Rare Medium Armour in Baldur’s Gate 3 that can boost the AC of the wearer significantly while only being of medium weight. Barkskin is a second level spell from the Transmutation school. Damage/Effect. 2 months ago 2 months ago. In addition, saving throw rolls. Wayne Reynolds - Wizards of the Coast - Fiend Hunter. Barkskin is also a good spell for a moon druid to use on themselves before going into a wildshape. Or you could cast it on a rogue. Barkskin targets one ally. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level. Casting Time: 1 action. Barkskin is also a good spell for a moon druid to use on themselves before going into a wildshape. Calm Emotions 5e. Open Design. Barkskin - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) WikiTarget: Living creature touched Duration: 10 min. Mithral Armor 5e is made of a magical material that makes for great armor. Thunder Step is a 3rd level conjuration spell, the range of thunder step are 90 feet and it has required only vocal components. Be sure to think about strengths, weaknesses, counters, and synergies. The weapon also becomes magical, if it isn't already. They see within mold and other fungi the ability to transform lifeless material into abundant, albeit somewhat strange, life. AC bonuses are anything that says +1, +2, etc. Potions are like spells cast upon the. You call forth the spirit of a construct. . If your enemies didn’t already have a reason to think twice about attacking you, they have one now! This super rad spell is all about fiery retribution and lots of damage. When a priest casts the barkskin spell upon a creature, its skin becomes as tough as bark, increasing its base Armor Class to AC 6, plus 1 AC for every four levels of the priest: Armor Class 5 at 4th level, Armor Class 4 at 8th, and so on. It looks like a dead tree or treant, 30 feet tall, with spongy wooden flesh, thorny branches, and rubbery roots that trail behind it. 5th-level conjuration. From Player's Handbook, page 217. Senses Passive Perception 10. Similarly, a. 2nd-level transmutation. Barkskin 5e is a unique, heart-pounding spell that’ll transform your skin into a rough bark-like material, boosting your defense in the most thrilling battles of Dungeons and Dragons! This power-packed magic trick isn’t just about survival; it’s an edge you need to become part of the heroes who withstand even the fiercest onslaughts from. , one target. Tree Thrall. But magic weapon and elemental weapon on the same weapon do stack. Barkskin Armour is a medium armor sold by Quartermaster Talli at Last Light Inn. Rock: Ranged Weapon Attack: +10 to hit, range 60/180 ft. It does NOT mean that your base AC is now a 16, and that you can add things on top of that. Any 5E player know in the later levels AC means nothing and in BG3 it will be even worse given how common magic items are. D&D Cleric 5e Guide. Blink 5e. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class, and level. Easy to understand, easy to adjudicate. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level. Heavy Armor: Heavier armor interferes with the wearer’s ability to move quickly, stealthily, and freely. They made the duration dependent on concentration. Damage/Effect. Components: V, S, M (a focus worth at least 100 gp, either a jeweled horn for hearing or a glass eye for seeing) Duration: Concentration, up to 10 minutes. 1/day each: barkskin, pass without trace, shillelagh. Creature now has 6AC. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. Dex is irrelevant (except inasmuch as it might make your AC 16 or better to start with). :) The funny. 3/day each: entangle, goodberry. If Druid then gets behind 3/4 cover, now has AC 23. The dryad can communicate with beasts and plants as if they shared a language. 10 homebrew spells to use in your games. A wave of thunderous force sweeps out from you. Adds 129 Stamina Recovery. Transforming doesn't break your concentration on a spell you've already cast [. That means you can then wildshape and keep 16. Show All. 4. The dryad can communicate with beasts and plants as if they shared a language. Barkskin is a Spell in Baldur's Gate 3. This material is published under the OGL 1. Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour. Barkskin: Transmutation 1 action V, S, M Yes PHB 217 Beast Sense: Divination 1 action S Yes Yes PHB 217 Cordon of Arrows: Transmutation 1 action V, S, M Dexterity PHB 228 Darkvision: Transmutation 1 action V, S, M. The DC equals 10 + the spell's level. Speak with Beasts and Plants. When building and playing a druid Circle of Spores, consider the following: Try a firbolg or lizardfolk character. AC buffs only if they are expressed as a bonus (+2 to AC), rather than a formula or number (AC 13 or AC 12 + Dex)Dazzled applies a -1 to perception. The Circle of Stars is all about cosmic forces, and there are few events more compelling to such a being than the fall of a meteor. Barkskin is a 2nd level spell. V, S, M. Druid: Not normally worth it for the concentration requirement, but can be useful when fighting in melee while wild shaped. for sap and is so saturated with blood that it doesn’t catch fire easily. Description . Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it. This material from the 5th edition SRD is published under the OGL. Exploring the Eyes of Minute Seeing in 5e Dungeons and Dragons. The breath weapon’s damage is as good as Fireball, so you’re getting as much damage as a 3rd-level fireball as a Bonus Action every turn. Level 2 he already gets to attacks (OP as. The text seems kind of vague to me: ". Summon Beast is a spell in D&D 5th Edition used by Druid and Ranger Class. Level: Lvl 2 spell Barkskin. This effect starts and stops at. Aside from buffing AC by 2 instead of setting it to 16. Casting Time: 1 action. "Barkskin specifies that your AC can’t be lower than 16 while you are affected by the spell. At the same time, it can only be done during particular weather. Casting Time: 1 action Range: Touch Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour . Alchemy in Baldur's Gate 3 allows players to create potions, elixirs, and weapon coatings. Range: Self (30-foot line) Components: V, S, M (a bit of rotten food) Spell List: Artificer, Sorcerer & Wizard. Armor of moonbasking works because it's specifically designed to work in wildshapes. Shields are essentially bonuses. It confers no benefit to undead or constructs. You would not want to be the target of Barkskin in that case, as it wouldn't be helpful for you. Potions vary incredibly in appearance. The barkskin evocation drew upon the caster's constitution for the strength of the. Potions of barkskin was of a dark color and smelled musty, like a wet forest after a pouring rain. The corrupting influence has turned her skin thick and. Barkskin hardens the target creature's skin, granting a natural armor bonus to armor class based on the caster's level: Level 1-6: +3 Level 7-12: +4 Levels 13+: +5 Due to a lack of natural armor increasing magical items (the main one being amulets), this spell proves to be a useful spell for many druids, even when most level 2 spells become near worthless in. Casting Time 1 action Range Touch Components V, S, M Duration Concentration, up to 1 hour. 1/day each: Barkskin, Pass Without Trace, Shillelagh. Damage/Effect. Until Long Rest. Animal Messenger* Barkskin Beast Sense* Cordon of Arrows Darkvision Find Traps Lesser Restoration Locate Animals or Plants* Locate Object Pass without Trace Protection from. For the duration, these plants turn the ground in the area into difficult terrain. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. While in Humanoid form, they can use shield to get AC 18. x, barkskin provided "a +2 enhancement bonus to the creature’s existing natural armor bonus. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. That's correct. The staff has 10 charges for the following properties. Druidcraft is spell exclusive to Druids, and it’s a cantrip, so, yes, all Druid’s should take it. You can still move. Toughens a creature’s skin. Barkskin toughens a creature's skin. Class Specific Ratings for Barkskin. Spell: Tasha’s Caustic Brew (5e) Guide. com. This spell spellcasters to fortify the defense of a willing creature and increase their Armour Class. Ranger: Not worth a ranger’s spell slot because they have medium armor proficiencies and are usually stacked into DEX. It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute. Summon Celestial is 5th Level Spells from All D&D Spells for Dungeons And Dragons. Barkskin toughens a creature's skin. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it is. Magic oils are similar to potions, except that oils are applied externally rather than imbibed. If you look at the D20 version of Barkskin: See full list on dndlounge. BG3 is the third main game in the Baldur's Gate series. So, whatever :) . Properties . Taking your brown bear AC from 11 to 16 is a +5 bonus, that’s as good an upgrade as having a permanent. On a successful save, the target takes 2d8 necrotic damage, and the spell ends. Of course, the shield spell is min/level, mage armor hour/level, and barkskin 10 min/level. Similar to Witch Bolt, I feel like it was designed for an earlier (lower power) version of the game and didn't get adjusted up when the devs figured out the basic power level for which they were shooting. The darkness spreads around corners. In the NPC Abilities category. Though unlike mage armor, you can cast it on someone else. You touch a willing creature. Spoilers. Effort have been made to improve it in errata, but they haven't gone far enough. Druid Circle of Spores. Barkskin - Changed duration to 600 turns instead of until long rest; Call Lightning - Changed duration to 100 turns instead of 10 turns and modified it to. Pretty handy for that nudist Warlock character you were dreaming up. Barkskin is a spell in Pathfinder: Kingmaker. It's incomprehensible. Though unlike mage armor, you can cast it on someone else. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. Barkskin. Punchy wizards, unite! If you’re the sort of squishy spellcaster that enjoys getting up close and personal with your enemies, Aarion’s thunder charge is the perfect spell to cast if you’re certain that battle is imminent. The duration of this spell is instantaneous and casting time 1 action. Whenever you attempt an action that has some chance of failure, you roll a twenty-sided die (d20). and increases its armor by 3000 for 1 min. 51 2. ) Shillelagh. The weapon also becomes magical, if it isn't already. m. Draconic Resilience (Sorcerer): 13 + your. Like. Potions. Range: 1 mile. That would mean it also reduces spell damage. Magical darkness spreads from a point you choose within range to fill a 15-foot-radius sphere for the duration. Jusqu'à la fin du sort, la peau de la cible prend une texture rugueuse telle l'écorce d'un arbre et la CA de la cible ne peut être inférieure à 16, peu importe le type d'armure qu'elle porte. It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1. The effect grants a +2 enhancement bonus to the creature's existing natural armor bonus. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Overall it's a pretty poor spell. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. What is Barkskin 5e? Barkskin 5e is a unique, heart-pounding spell that’ll transform your skin into a rough bark-like material, boosting your defense in the most thrilling battles of. The Thieves Guild. Barkskin just means that your AC cannot be less than 16. m. When reporting a problem, please be as specific as possible in providing details such as what conditions. When you cast the spell, choose an emotion: Fury, Despair, or Fear. I'm running a 5e game for some firends, and am looking into creating a Ring of Barkskin that an enemy NPC will have which my players will have the chance to get. Buff. Orc Name Generator for Dungeons And Dragons 5e (DND5e) Dwarf Name Generator: Unlimited Name Ideas for You Next Campaign (DND 5e) Elf Name Generator: Countless Number of Unique Elf Names (DND5e) Classes;. Spells / By Ricchardo . We at Game8 thank you for your support. It is a handful of oak bark and its mostly required V, S, M, components. . Gather your party and venture forth!Barkskin Armour is a Medium Armor in Baldur's Gate 3 . Unlike some other things i'll mention later, this spell ignores armor, meaning you can cast it on yourself. C. The enhancement bonus provided by barkskin stacks with the target's. 250 Best Magic Items for Barbarians, Druids, and Rangers. Consuming a bottle of a potion of barkskin was similar in effect to. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. Spell Details. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing. dndbeyond. The dryad can communicate with beasts and plants as if they shared a language. The old way of "start with a number and then find ways to stack bonuses" has been replaced with fixed numbers. None. 3/day each: entangle, goodberry. The Necklace grants it's wearer immunity to disease and has 1 charge that is renewed every dawn. PRD Home / Mythic Spell Index / Barkskin. Casting Time: 1 action. Multiattack: The treant makes two slam attacks. 5E can take some getting used to, especially when coming over from older editions. Defensive Fighting Style is a bonus. If you are worried about maintaining concentration while getting hit, try the Warcaster feat or have someone/something else cast it on you. This effect lasts until you cast the spell again or let go of the weapon. There is a communal option for Heroism, (or rather for Greater Heroism), it's a 9th level spell though. by DG Team. BG3 is the third main game in the Baldur's Gate series. According to Xanathar’s Guide to Everything, this can range from common potions costing 25 gp and taking half a week to complete, and legendary potions that cost 50,000 gp and take 25 weeks to brew. If an enemy is wearing metal. Arrows of the Alkonoth. In this post, we will be examining the cleric’s class features and how you can optimize your cleric through choosing your race, background, ability scores, subclass, feats, and spells. Type: Adventuring Gear Cost: 50 gp Weight: --. (EX. Ranger Horizon Walker. Casting Time: 1 minute. Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of. . meta. This is evidence of the "can't do it all" limitation of the 5e action economy. Until the spell ends, the target’s. finds herself enslaved deep inside the Sunless Citadel, an unwitting supplicant of the Gulthias Tree. The spell gives the caster or an ally he can touch an AC of at least 16. That functionality was already present, but not listed in the tooltip. When you cast Stoneskin, gain the effects of Barkskin. By Jeremy Crawford, Game Design Architect – D&D TRPG Studio. The devil is unfriendly toward you and your companions. C. It manifests in an unoccupied space that you can see within range. It’s also available on Bard, Sorcerer, Warlock, Wizard classes. Mostly because of the concentration requirement. Druidcraft. At the start of your next turn, and when the spell ends if you are on the. 1/day each: barkskin, pass without trace, shillelagh Magic Resistance: The dryad has advantage on saving throws against spells and other magical effects. Slam: Melee Weapon Attack: +10 to hit, reach 5 ft. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Bracers of armor i think do the same thing though the number might be more like 18 or 19 (don't have the resource in front of me). Barkskin is also a good spell for a moon druid to use on themselves. The point is to make your wildshape tankier regardless of the animal stats. Thus, for example, a druid who cast barkskin while in their natural form would still have it apply when they assumed their wild shape. The enhancement bonus provided by. But it still says what it says. Open Game Content ( place problems on the discussion page). Reduces the duration of immobilizations and snares applied to you by 50%. Druid Circle of Wildfire. 1st-level evocation. BARKSKIN 2nd-Level Transmutation Spell (Primal) Casting Time: Bonus Action Range: Touch Component: V, S, M (a handful of bark) Duration: Concentration, up to 1 hour You touch one willing creature to protect it with regenerating bark. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. Spells can be used for dealing damage to Enemies, inflict Status Ailments, buff Characters or interact with the environment. Source barkskin. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Spell Resistance: Yes (harmless) Barkskin toughens a creature's skin. Special Equipment. D&D 5e Wiki is a FANDOM Games Community. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at 12th level. It's just that the description in BG3 is terrible. For example, if your AC is normally 14, it’s 16 while barkskin is on you. And Barkskin sets your AC to 16 (but prevents using shields!). Class Specific Ratings for Barkskin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. Gather your party and venture forth!Even with optimized commands, that thing takes over half a minute to execute. Haste , which adds two to AC while providing bonuses to speed and number of actions per turn. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. 3. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Druid: Circle of Spores. Range: 90 feet. However, what is unclear is whether a literal reading was intended. Shield. Somatic: A somatic component is a measured and precise movement of the hand. * - (a piece of cured leather) Spell Tags: Buff Warding. Magic oils are similar to potions, except that oils are applied externally rather than imbibed. Welcome to BG3, or as I like to call it, Not 5e. Gather your party and venture forth! AC 10 Moon Druid casts Barkskin on themselves. A potion or oil can be used only once. Certain abilities, like the barkskin spell or amulet of natural armor, specify that they grant an "enhancement bonus to the creature’s existing natural armor bonus. No shield, but cover can apply. The enhancement bonus provided by barkskin stacks with the target's. Hit: 16 (3d6 + 6) bludgeoning damage. 2 nd-level transmutation. Gather your party and venture forth! Now in 5e they reduced the price tag to 100gp. 5m. com. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. If you cast barkskin on yourself and then transform, your AC becomes 16. Circle of Spores abilities: Halo of Spores, Symbiotic Entity…. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. It's a flat 16 AC, no bonuses, no penalties. Duration. Not that there needs to be these limitations or else the druid just casts barkskin on the whole party before a fight and now even the wizard and sorc have an armor of 16 and can just fireball without needing to care about concentration. com forum tags. For example, casting the spell magic weapon from two wizards on the same weapon do not stack. Barkskin is a Lvl 2 Spell from the Transmutation school. Now that barkskin is off the GCD, the following macro is valid: /cast barkskin /cast innervate Therefore you will have 12 full seconds of 90% dispel protection which should allow you to regain precious mana. Im hesitant to just give a permanent lvl 2 spell boon, so am trying to think of some negatives to go along with it. Shillelagh. Since Barkskin is a concentration spell, it ends the moment you activate Rage. Barkskin. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon's damage die becomes a d8. It was obviously designed for wildshapes, but due to concentration requirements you are burning a spell slot, that can be easily lost in the first round of combat, leaving you stuck in an even more vulnerable. If a creature fails its saving throw, choose one of the following two Effects. 3/day each: entangle, goodberry. And (at lower levels, at least), he's using the druid as more of a front line character than a ranged spellcaster, specifically thanks to the HP buffer he gets via Wild Shape. 2K. A potion or oil can be used only once. Spell Resistance: Yes (harmless) Barkskin toughens a creature's skin. A swirling mass of 5-foot-deep water appears in a 30-foot radius centered on a point you can see within range. Prayer of Healing: Verbal only, still 10 min cast time. Spell Effect:Barkskin toughens a creature's skin. The wall appears within range and lasts for the duration. Tree Blight. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. Effects/Special Abilities Forest Aegis : You are invested with the power of the meadows and woods of the land, and have the effect of Barkskin , increasing your Armour Class to 16. Barkskin toughens a creature's skin. :D. Touch a willing creature to toughen its skin and increase its Armour Class up to 16. a tree blight is a particularly enormous variety. Overall it's a pretty poor spell. Carry most 24 hour buffs.